She greatly resists debuffs to her Attack and Magic Attack, with lesser resistance to HP, Defence, and Magic Defence debuffs. She resists Fire, Ice, and Thunder, but is weak to Bio and especially Dark. Super Chibi Knight is immune to Stun, Chill, Freeze, Syphon, Doom, and Instant Death.
When weakened, she'll start using Heavenly Shield to greatly buff her defenses she can only use it every other turn at most, so removing the buffs with Dispel will give the party some time to hit her at full power. On her second action, she'll use one of her non-elemental physical attacks, all of which hit multiple times one of them also allows her to jump between targets mid-combo. She can use Fire Storm, Thunder Storm, or Ice Storm, choosing whichever element is least resisted by the active party. Super Chibi Knight gets two actions per turn, the first of which will be used on casting a multi-target magic attack. If " Foe Remix" has been enabled, she can also summon a Wooly Mammoth when fought in the Frozen Valley. She fights alongside a Golem partner, summoning another if it goes down.
Super Chibi Knight is much more dangerous than her previous form, with improved offensive stats and a wider variety of skills to use. She wields a steel sword with a straight blade and a brown hilt. The visor of the helmet is wide enough to fully expose her blue eyes and part of her face, revealing light green skin. Super Chibi Knight's armor is completely pink, save for the curved yellow bands sticking out of the dark pink top of her helmet. Her "Super" form represents her in the middle of her adventure, with better equipment and new abilities.
It disappears if you take a any damage.Chibi Knight is a cameo of the protagonist from the series of flash games of the same name, created by Nick Pasto. "The Great Owl of War will follow you around. Immune to freeze, and apply extra freeze time to enemies." "Immune to fire, take less explosion damage, and increase fire damage to enemies. Tao Arts: "Non-primary weapons turn into floating weapons." "Increase the number of combo hits for combo-hit weapons" "Decrease monster bullet speed, larger pickup radius." "Get energy whenever you kill a monster." "Increase the beam width of laser weapons." "Increase effectiveness of pets and followers." "Immune to traps, and immune to collision damage." "Shorter charge time for weapons that require charging." "Release a radial blast when the shield is damaged." "Chance to gain life after killing an enemy." "Immune to fire, decrease explosion damage, and increase fire damage to monsters." "Immune to poison gas and slow effect, increase poison damage to monsters." "Elemental bullets deal double damage on critical hit." "Critical hit bullets can pierce enemies." The values in the table for health, armor and energy are initial stats (with the upgraded stats in brackets next to them). When a character follows the player, they work like standard followers and don't use their special skills or pick up weapons.
A character will use the last skin the player played them with, both in the Living Room and as NPCs during a run.This still occurs in Multiplayer if the character is not unlocked for any player.However, talking to a locked character would only show a message telling that the player needs to unlock it first. In a past version, locked characters could also appear in this fashion.All character NPCs are found in the upper right area of the first room in every level, next to the place where Vending Machines would appear, but cannot be found in Boss Rush Mode.Some may even follow the player and attack enemies for the rest of the current floor. Talking to that character will cause something to happen, depending on the character the player is talking to. If the player has unlocked other characters, a character different from the player's (different from all in Multiplayer mode) may also appear at the starting room of each floor, as an NPC during a run. Most of these would just occur in the Living Room, however.
They also have normal properties like the player such as can be affected with Burn, healed and shielded by the Priest, etc.
Affects all skills for a single upgrade (cost: 2,500 gems)